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Project Thief

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Devlog

  • Small update
    April 01, 2022 by TaleHammer
    Fiddled around with lighting and some movement changes. Added some objects. Added highlight system... Continue reading
  • Prototype version 0.03
    March 25, 2022 by TaleHammer
    Added more environments to explore, with multiple new meshes. Added leaning and crouching mechanics. Added some trap mechanics. Don't fall... Continue reading
  • Prototype version 0.02
    January 12, 2022 by TaleHammer
    Changes: You shouldn't be able to stick to walls anymore. Added a delay to jumping. Slightly adjusted head-bobbing speed. New issues: You're now able to basically sprint into any slightly sloped objec... Continue reading
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